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Wednesday, December 4, 2024

12/4/2024; Head that's always screaming

 Check out the original post here.

 The story of the Head That's Always Screaming didn't come from Gravity Falls, weirdly enough.

Back when I had started my homebrew journey around 2015 (I got more serious in college a few years later), I had this concept that had no real idea or identity. It was just a head that was always screaming, making the party visible and being annoying. I kind of had the idea based on Lollipop Chainsaw, which is a game I never played. Basically, the main character had to kill zombies with a chainsaw, and she had to chop off her boyfriends head with the chainsaw and attached it to her skirt. 

I thought the idea would work for this. Every time a character would try to throw the head out, it would slowly float back to them. That added some creepiness to it, but it didn't feel right. Then I thought, 'this head was meant to torture the enemy, so it would magically be able to appear where it needed to be in order to torment the enemy.' After the enemy died, the head continued to scream and could then be attached to a new host. 

I feel like this was a better interpretation of the item as opposed to a pointless item that no one can get rid of. It's also very fun to say "Here. Have a head that's always screaming"

Happy Playing! <3

- Marie

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